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According to the odinistic beliefs, the worlds are lying
among the branches of the world ash Yggdrasill. This tree has three roots,
each of them feeding on different well. One of them extends to Asgard,
where the holy well of Urd lies. By that well, there is a hall where the
three Norns are making a web of Wyrd, and that means a destiny pattern
that cannot be changed, but within which the actions of individuals or
collectives influence the future in a manner that is changeable and not
previously known. The names of the three sisters are Urd (Past), Verdandi
(Present) and Skuld (Future). They hold the secrets of Cosmos, and they
are creating the paths that are just to come. One other important task
for them is to sprinkle the holy water of the Urd's well over the leaves
of the Ash. Two fowls, named Swans are fed in this well, and from them
derives the race of birds with the same name.
The second root of Yggdrasil ends in the place of former Ginnunga Gap,
where the Mimir's well stands. Giant Mimir watches over wisdom and understanding
that are kept in this well, and he drinks from it, too, from a horn. The
only living creature besides him that had a draught of this water was
the Allfather Odin, but in pledge, he gave his eye.
Finally, the third root of the Ash is in the cold Niflheim, where the
well of Hvergelmir is. The serpent Nidhogg, surrounded by innumerable
smaller serpents, gnaws that root from beneath.
In the limbs of the Tree, there sits an eagle with the hawk Vedrfolnir
between his eyes, and there is squirrel called Ratatosk that runs up and
down the Ash bearing envious words between the eagle and the serpent Nidhogg.
Between the branches, four harts by the names of Dainn, Dvalinn, Duneyr
and Durathror are biting the leaves.
There are nine worlds in the limbs of the Tree: two primal worlds - Niflheim,
the realm of ice, and Muspell, or Muspellheim, the land of fire. The land
of the mankind is Midgard. The Giants live in Jotunheim, the Dark Elves,
or Dwarves live in Svartalfheim, and the Light Elves in Ljossalfheim.
There are two families of Gods - the Vanir and the Aesir. The first ones
inhabit Vanaheim, and the second - Asgard. The way to Asgard is over the
three-colored flaming Bifrost-bridge, guarded by Heimdall.
The world where the souls of the people that died of natural death, or
of old age, go, is called after its mistress - Hel. The bridge that leads
to its gate is Gjol-bridge, named after the sad river Gjol. The souls
of the brave warriors slayed in battles are directed to Valhall, one of
Odin's halls, and there they train each day for the final battle of Ragnarok.
Valhalla (The Hall of the Slain) is extremely big - it has 540 doors,
each of them so large, that 800 warriors can pass through them at the
same time. It is entirely made of shiny shields and spears. Each night
a feast goes on - all the warriors that are honorably killed in battles,
eat the flesh of a boar Saehrimnir cooked in a kettle Eldhrimnir by the
cook Andhrimnir. The boar comes to life each day, and gets cooked again
each night. Odin always gives away his food to his two wolves. His two
ravens sit on his shoulders telling him what they had seen or heard during
the day. A goat named Heidrun bites the needles of the tree Laerad, and
then produces the mead in her udder. The drinks are served to the champions
by the Valkyrs which had chosen them for the service of the Valfather.
During the day, they all train hardly for the final battle, and those
who die in the fields, come to life again in the evening. They shall all
be at their greatest strength when the horn announces Ragnarok.
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